BOOKS - Augmented Reality Development with Unity
Augmented Reality Development with Unity - Indika Wijesooriya 2024 EPUB Mercury Learning and Information BOOKS
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Augmented Reality Development with Unity
Author: Indika Wijesooriya
Year: 2024
Format: EPUB
File size: 24.1 MB
Language: ENG



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Book Title: Augmented Reality Development with Unity Book Description: This book provides a comprehensive guide to developing augmented reality (AR) applications using Unity, one of the most popular game engines in the industry. The book covers the basics of AR development, including the principles of AR, the different types of AR experiences, and the tools and techniques used in AR development. It also delves into the specifics of Unity programming, including scripting, graphics, and physics, and shows how to use these features to create engaging AR experiences. The book begins by discussing the history and evolution of AR technology, highlighting its potential to transform industries such as education, healthcare, and entertainment. It then explores the concept of personal paradigms, which are essential for understanding the technological process of developing modern knowledge and the basis for the survival of humanity. The author argues that the ability to adapt to new technologies and understand their impact on society is crucial for individuals and organizations to remain relevant in today's fast-paced digital world. The book then dives into the details of AR development with Unity, starting with an overview of the Unity engine and its capabilities.
Book Augmented Reality Development with Unity В этой книге представлено исчерпывающее руководство по разработке приложений дополненной реальности (AR) с использованием Unity - одного из самых популярных игровых движков в индустрии. Книга охватывает основы разработки AR, включая принципы AR, различные типы опыта AR, а также инструменты и методы, используемые при разработке AR. В нем также подробно рассматриваются особенности программирования Unity, включая сценарии, графику и физику, а также показано, как использовать эти функции для создания привлекательного опыта AR. Книга начинается с обсуждения истории и эволюции AR-технологий, подчеркивая их потенциал для трансформации таких отраслей, как образование, здравоохранение и развлечения. Затем исследуется концепция личностных парадигм, которые необходимы для понимания технологического процесса развития современных знаний и основы выживания человечества. Автор утверждает, что способность адаптироваться к новым технологиям и понимать их влияние на общество имеет решающее значение для отдельных людей и организаций, чтобы оставаться актуальными в современном быстро развивающемся цифровом мире. Затем книга погружается в детали разработки AR с Unity, начиная с обзора движка Unity и его возможностей.
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