BOOKS - Anatomy of Game Design
Anatomy of Game Design - Tom Smith 2025 PDF | EPUB CRC Press BOOKS
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Anatomy of Game Design
Author: Tom Smith
Year: 2025
Format: PDF | EPUB
File size: 46.5 MB
Language: ENG



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Anatomy of Game Design Anatomy of Game Design is a comprehensive guide to understanding the intricacies of game design, delving into the mechanics and systems of eight iconic games to uncover the underlying principles that make them engaging and entertaining. Author, Jesse Schell, takes readers on a journey through the world of gaming, deconstructing popular titles such as Settlers of Catan, Centipede, Candy Crush Saga, Papers Please, and Magic The Gathering, among others, to reveal the essential elements that contribute to their success. This book is a must-read for anyone interested in game design, offering valuable insights into the process of technology evolution and the importance of developing a personal paradigm for perceiving the technological process of modern knowledge. The book begins by emphasizing the significance of studying and grasping the evolution of technology, particularly in the realm of game design. Schell argues that understanding the historical context and progression of games is crucial for creating engaging and immersive experiences. He posits that the process of technological advancement has led to the emergence of various genres and eras of game design, each with its unique characteristics and challenges. This framework provides a foundation for the discussion of game design principles that follow.
Anatomy of Game Design Anatomy of Game Design - это всеобъемлющее руководство по пониманию тонкостей игрового дизайна, углубляющееся в механику и системы восьми культовых игр, чтобы раскрыть основополагающие принципы, которые делают их увлекательными и занимательными. Автор, Джесси Шелл, проводит читателей в путешествие по миру игр, деконструируя популярные тайтлы, такие как Settlers of Catan, Centipede, Candy Crush Saga, Papers Please и Magic The Gathering, среди прочих, чтобы раскрыть существенные элементы, способствующие их успеху. Эта книга является обязательной для прочтения всем, кто интересуется игровым дизайном, предлагая ценную информацию о процессе эволюции технологий и важности разработки личной парадигмы восприятия технологического процесса современных знаний. Книга начинается с того, что подчеркивается важность изучения и понимания эволюции технологий, особенно в области игрового дизайна. Шелл утверждает, что понимание исторического контекста и прогрессии игр имеет решающее значение для создания увлекательного и захватывающего опыта. Он утверждает, что процесс технологического прогресса привел к появлению различных жанров и эпох игрового дизайна, каждая из которых имеет свои уникальные характеристики и проблемы. Эта структура обеспечивает основу для обсуждения принципов игрового дизайна, которые следуют далее.
Anatomy of Game Design Anatomy of Game Design est un guide complet pour comprendre les subtilités de la conception de jeux, en approfondissant la mécanique et les systèmes de huit jeux de culte pour révéler les principes fondamentaux qui les rendent fascinants et amusants. L'auteur, Jesse Shell, guide les lecteurs dans le monde des jeux en déconstruisant des titres populaires tels que Settlers of Catan, Centipede, Candy Crush Saga, Papers Please et Magic The Gathering, entre autres, pour révéler les éléments essentiels qui contribuent à leur succès. Ce livre est indispensable à la lecture de tous ceux qui s'intéressent à la conception de jeux, offrant des informations précieuses sur le processus d'évolution de la technologie et l'importance de développer un paradigme personnel de perception du processus technologique des connaissances modernes. livre commence par souligner l'importance d'étudier et de comprendre l'évolution des technologies, en particulier dans le domaine de la conception de jeux. Shell affirme que la compréhension du contexte historique et de la progression des jeux est essentielle pour créer une expérience passionnante et passionnante. Il affirme que le processus de progrès technologique a conduit à l'émergence de différents genres et époques de design de jeu, chacun ayant ses propres caractéristiques et problèmes. Cette structure fournit une base pour discuter des principes de la conception du jeu qui suit.
Anatomy of Game Design Anatomía of Game Design es una guía integral para comprender las sutilezas del diseño de juegos, profundizando en la mecánica y los sistemas de ocho juegos de culto para exponer los principios fundamentales que los hacen fascinantes y entretenidos. La autora, Jesse Shell, lleva a los lectores a recorrer el mundo de los juegos deconstruyendo títulos populares como Settlers of Catan, Centipede, Candy Crush Saga, Papers Please y Magic The Gathering, entre otros, para revelar elementos esenciales, contribuyendo a su éxito. Este libro es una lectura obligada para todos los interesados en el diseño del juego, ofreciendo información valiosa sobre el proceso de evolución de la tecnología y la importancia de desarrollar un paradigma personal de percepción del proceso tecnológico del conocimiento moderno. libro comienza subrayando la importancia de estudiar y entender la evolución de la tecnología, especialmente en el campo del diseño de juegos. Shell sostiene que entender el contexto histórico y la progresión de los juegos es crucial para crear una experiencia fascinante y emocionante. Sostiene que el proceso de progreso tecnológico ha dado lugar a diferentes géneros y épocas de diseño de juegos, cada uno con sus propias características y desafíos únicos. Esta estructura proporciona una base para discutir los principios de diseño de juegos que siguen.
Anatomie des Spieldesigns Anatomie des Spieldesigns ist ein umfassender itfaden zum Verständnis der Feinheiten des Spieldesigns, der sich mit den Mechaniken und Systemen von acht ikonischen Spielen befasst, um die zugrunde liegenden Prinzipien aufzudecken, die sie faszinierend und unterhaltsam machen. Der Autor, Jesse Schell, nimmt die ser mit auf eine Reise durch die Welt der Spiele und dekonstruiert beliebte Titel wie edler von Catan, Centipede, Candy Crush Saga, Papers Please und Magic The Gathering, um die wesentlichen Elemente zu enthüllen, die zu ihrem Erfolg beitragen. Dieses Buch ist ein Muss für alle, die sich für Spieldesign interessieren, und bietet wertvolle Einblicke in den technologischen Evolutionsprozess und die Bedeutung der Entwicklung eines persönlichen Paradigmas für die Wahrnehmung des technologischen Prozesses des modernen Wissens. Das Buch beginnt mit der Betonung der Bedeutung des Studiums und des Verständnisses der Technologieentwicklung, insbesondere im Bereich des Spieledesigns. Schell argumentiert, dass das Verständnis des historischen Kontexts und des Fortschritts von Spielen entscheidend ist, um ein faszinierendes und aufregendes Erlebnis zu schaffen. Er argumentiert, dass der Prozess des technologischen Fortschritts zu verschiedenen Genres und Epochen des Spieldesigns geführt hat, von denen jede ihre eigenen einzigartigen Eigenschaften und Herausforderungen hat. Diese Struktur bietet einen Rahmen für die Diskussion der Prinzipien des Spieldesigns, die folgen.
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Oyun Tasarımının Anatomisi Oyun Tasarımının Anatomisi, oyun tasarımının inceliklerini anlamak, onları eğlenceli ve eğlenceli kılan temel ilkeleri ortaya çıkarmak için sekiz ikonik oyunun mekaniklerini ve sistemlerini incelemek için kapsamlı bir kılavuzdur. Yazar, Jesse Shell, okuyucuları oyun dünyasında bir yolculuğa çıkarıyor, Settlers of Catan, Centipede, Candy Crush Saga, Papers Please ve Magic The Gathering gibi popüler başlıkları, diğerlerinin yanı sıra, başarılarına katkıda bulunan temel unsurları ortaya çıkarmak için. Bu kitap, oyun tasarımıyla ilgilenen herkes için okunması gereken bir kitaptır, teknolojinin evrim sürecine ve modern bilginin teknolojik sürecinin algılanması için kişisel bir paradigma geliştirmenin önemine dair değerli bir fikir sunar. Kitap, özellikle oyun tasarımı alanında teknolojinin evrimini incelemenin ve anlamanın önemini vurgulayarak başlıyor. Shell, oyunların tarihsel bağlamını ve ilerlemesini anlamanın, ilgi çekici ve sürükleyici bir deneyim yaratmak için kritik öneme sahip olduğunu savunuyor. Teknolojik ilerleme sürecinin, her birinin kendine özgü özellikleri ve zorlukları olan çeşitli türlere ve oyun tasarımı dönemlerine yol açtığını savunuyor. Bu çerçeve, takip eden oyun tasarımının ilkelerini tartışmak için bir çerçeve sağlar.
Anatomy of Game Design Anatomy of Game Design هو دليل شامل لفهم تعقيدات تصميم الألعاب، والتعمق في ميكانيكا وأنظمة ثماني ألعاب مبدعة للكشف عن المبادئ التأسيسية التي تجعلها ممتعة ومسلية. يأخذ المؤلف، جيسي شل، القراء في رحلة عبر عالم الألعاب، ويفكك العناوين الشعبية مثل مستوطني كاتان، وحريش، وكاندي كراش ساغا، وأوراق من فضلك، وسحر التجمع، من بين أمور أخرى، للكشف عن العناصر الأساسية التي تساهم في نجاحهم. هذا الكتاب يجب قراءته لأي شخص مهتم بتصميم الألعاب، ويقدم نظرة ثاقبة قيمة لعملية تطور التكنولوجيا وأهمية تطوير نموذج شخصي لتصور العملية التكنولوجية للمعرفة الحديثة. يبدأ الكتاب بالتأكيد على أهمية دراسة وفهم تطور التكنولوجيا، خاصة في مجال تصميم الألعاب. تجادل شل بأن فهم السياق التاريخي للألعاب وتطورها أمر بالغ الأهمية لخلق تجربة جذابة وغامرة. يجادل بأن عملية التقدم التكنولوجي أدت إلى أنواع وعصور مختلفة من تصميم الألعاب، لكل منها خصائصها وتحدياتها الفريدة. يوفر هذا الإطار إطارًا لمناقشة مبادئ تصميم الألعاب التالية.

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