BOOKS - Virtual Reality Technology, 3rd Edition
Virtual Reality Technology, 3rd Edition - Grigore C. Burdea, Philippe Coiffet 2024 EPUB Wiley-IEEE Press BOOKS
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Virtual Reality Technology, 3rd Edition
Author: Grigore C. Burdea, Philippe Coiffet
Year: 2024
Format: EPUB
File size: 27.8 MB
Language: ENG



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Virtual Reality Technology 3rd Edition: A Guide to Understanding the Evolution of VR Technology and Its Impact on Society Introduction: The world of virtual reality (VR) technology has come a long way since its inception in the early 20th century. From simple, crude simulations to immersive, photorealistic experiences, VR technology has evolved at an incredible pace, transforming the way we live, work, and interact with each other. In this third edition of "Virtual Reality Technology we delve into the history of VR, its current state, and the future possibilities of this rapidly advancing field. As we explore the evolution of VR technology, it's essential to understand the need for studying and comprehending the technological process of developing modern knowledge as the foundation for human survival and unity in a conflicted world. Chapter 1: The Early Years of VR Technology The concept of VR can be traced back to the 1960s when computer scientists and engineers began experimenting with simulated environments. However, it wasn't until the 1980s that VR technology started gaining traction, with the development of the first VR headsets and the introduction of the term "virtual reality. " Since then, VR technology has undergone significant advancements, including the integration of sensors, motion tracking, and advanced software. Chapter 2: The Rise of VR Gaming The gaming industry was one of the first to embrace VR technology, with the release of the first VR games in the early 1990s.
Технология виртуальной реальности 3-е издание: Руководство по пониманию эволюции технологии VR и ее влияния на общество Введение: Технология виртуальной реальности (VR) прошла долгий путь с момента своего появления в начале 20-го века. От простых, грубых симуляций до иммерсивных, фотореалистичных впечатлений технология VR развивалась невероятными темпами, трансформируя то, как мы живем, работаем и взаимодействуем друг с другом. В этом третьем выпуске «Технологии виртуальной реальности» мы углубляемся в историю VR, ее текущее состояние и будущие возможности этой быстро развивающейся области. Исследуя эволюцию VR-технологий, важно понимать необходимость изучения и осмысления технологического процесса развития современных знаний как основы выживания и единства человека в конфликтном мире. Глава 1: Ранние годы VR-технологий Концепцию VR можно проследить до 1960-х годов, когда компьютерщики и инженеры начали экспериментировать с моделируемыми средами. Однако только в 1980-х технология VR начала набирать обороты, с разработкой первых VR-гарнитур и введением термина «виртуальная реальность». "С тех пор технология VR претерпела значительные улучшения, включая интеграцию датчиков, отслеживание движения и продвинутое программное обеспечение. Глава 2: Расцвет VR-гейминга Игровая индустрия одной из первых охватила VR-технологии, выпустив первые VR-игры в начале 1990-х годов.
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