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Roblox Game Development From Zero To Proficiency (Beginner) A Step-by-Step Guide to Building Your First Games in Roblox Studio with Lua - Patrick Felicia 2024 PDF | EPUB Independently published BOOKS
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Roblox Game Development From Zero To Proficiency (Beginner) A Step-by-Step Guide to Building Your First Games in Roblox Studio with Lua
Author: Patrick Felicia
Year: 2024
Format: PDF | EPUB
File size: 14.9 MB
Language: ENG



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The book "Roblox Game Development from Zero to Proficiency" is a comprehensive guide for beginners who want to learn how to develop games in Roblox Studio using Lua programming language. The book covers all aspects of game development, from the basics of Roblox Studio and Lua programming to advanced techniques for creating engaging and immersive games. The author takes a step-by-step approach, starting with the fundamentals of game development and gradually building up to more complex concepts. The first chapter introduces the reader to the world of Roblox and its potential for game development. It explains how Roblox Studio works and provides an overview of the tools and features available to developers. This chapter also covers the basics of Lua programming, including variables, data types, functions, and control structures. Chapter 2 delves into the specifics of game development, covering topics such as user interface design, game logic, and player interactions. The author emphasizes the importance of understanding the player's experience and providing a fun and engaging gameplay experience. This chapter also covers the basics of game physics and audio integration.
Книга «Roblox Game Development from Zero to Proficiency» является всеобъемлющим руководством для начинающих, которые хотят научиться разрабатывать игры в Roblox Studio, используя язык программирования Lua. Книга охватывает все аспекты разработки игр, от основ программирования Roblox Studio и Lua до продвинутых техник создания увлекательных и иммерсивных игр. Автор придерживается пошагового подхода, начиная с основ разработки игр и постепенно выстраивая до более сложных концепций. Первая глава знакомит читателя с миром Roblox и его потенциалом для разработки игр. В нем объясняется принцип работы Roblox Studio и дается обзор инструментов и функций, доступных разработчикам. В этой главе также рассматриваются основы программирования на Lua, включая переменные, типы данных, функции и структуры управления. Глава 2 углубляется в специфику разработки игр, охватывая такие темы, как дизайн пользовательского интерфейса, игровая логика и взаимодействие игроков. Автор подчеркивает важность понимания опыта игрока и обеспечения увлекательного и увлекательного игрового процесса. В этой главе также рассматриваются основы игровой физики и интеграции аудио.
Il libro «Roblox Game Development from Zero to Proficiency» è una guida completa per principianti che vogliono imparare a sviluppare giochi in Roblox Studio utilizzando il linguaggio di programmazione Lua. Il libro comprende tutti gli aspetti dello sviluppo dei giochi, dai fondamentali della programmazione di Roblox Studio e Lua alle tecniche avanzate per creare giochi affascinanti e immersivi. L'autore ha adottato un approccio passo passo dopo passo, partendo dalle basi per lo sviluppo dei giochi e progressivamente costruendo a concetti più complessi. Il primo capitolo presenta al lettore il mondo di Roblox e il suo potenziale per lo sviluppo di giochi. Spiega il funzionamento di Roblox Studio e fornisce una panoramica degli strumenti e delle funzioni a disposizione degli sviluppatori. Questo capitolo descrive anche le basi della programmazione su Lua, incluse variabili, tipi di dati, funzioni e strutture di gestione. Il capitolo 2 si approfondisce nello sviluppo specifico dei giochi, trattando temi come il design dell'interfaccia utente, la logica di gioco e l'interazione dei giocatori. L'autore sottolinea l'importanza di comprendere l'esperienza del giocatore e fornire un processo di gioco affascinante e coinvolgente. Questo capitolo affronta anche le basi della fisica di gioco e l'integrazione audio.
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